Wednesday, May 18, 2011

Animation: Extraordinary facial animation


Over the years, the animation quality in both games and movies has increased dramatically, something which undoubtedly can be attributed to the large increase in processing power and flexibility to both computers as tools offer today. These two factors combined with motion capture can produce truly great results, as is the case with this facial animation created by people Janimation study. If something like this comes to video games, the jump in quality is impressive.

When the Avatar movie made its debut in 2009, everyone was amazed by the visual quality of it, but who have accumulated a high degree of exposure to video games and computer animations, we received a much smaller impact. Cameron needed to wait ten years to make the film. And in ten years, the processing power of computers has increased exponentially, with the blessing of Moore's Law still in force in the middle. One of the most important advances in video game animation could be displayed on the "Prince of Persia" in 1989, when its creator Jordan Mechner used his brother's videos as a reference for animation. It was not what you would call a pure motion capture, but things were very different from there.


And now we find this video posted by the people of Janimation, a study has had involvement in movies like Iron Man, Lilo & Stitch and The Lion King. Facial animation before us is simply fabulous. Motion capture combined with a bit of ZBrush, ICE, and use the rendering engine known as Arnold made this work possible, taking into account of course the work of actors and artists. If you look carefully, you will not even have missed the detail of the flash. While many games strive to achieve perfect lip sync, something as basic as the flicker usually ends ignored, but in this case is not so.

The video was posted on YouTube a few days ago, but for some reason has remained off the radar. Imagine for a moment, the level of animation in games with a lot of scenes in the foreground. Not only would a "Crysis effect" struck again, but we should also run around our computers with similar processing updates that enable animation. Janimation official site still has nothing published about it, which in part increased the silence around the video. However, it is worth every second of it, and hope to see something like this in our systems as soon as possible.